Devblog #2 - the dirt
Descent » Devlog
I’ve managed to polish the game a little more while enhancing the lighting system and fps! Also…
- you’ll now find random bits of “dirt” on the ground. it will be a different tile just for looks and at the moment have no other use.
- created a stone shovel. this can be used for the dirt I just created!
- dirt patches can be dug with a shovel to create a random item from a loot table. for now, the items are dirt, roots, stones or mushrooms.
- dirt patches will become stone patches depending on the floor levels stats. i.e, the further down you go, the more likely you’ll find stone patches and not dirt patches
- the map can now randomly spawn torches
- added the mineshaft elevator! this will randomly spawn anywhere around the map
- random rooms can spawn around the map. these will remove any blocks and replace it with a random room schematic. at the moment the only schematics are a forge and lumber room
- added a new ore that glows purple
- added glow torches
- ores and gem glistens can be visible through the shadow. the closer you are to them, the brighter they glisten
Descent
You are lost in an unknown cave with only a pickaxe. How will you escape?
Status | In development |
Author | TimberwolfGames |
Genre | Survival |
Tags | Crafting, Deck Building, Horror, Minecraft, Pixel Art, Singleplayer |
More posts
- Devblog #5 - slow progressJan 15, 2024
- Devblog #4 - re-genDec 05, 2023
- Devblog #3 - inventoryDec 03, 2023
- Devblog #1 - current gameNov 29, 2023
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