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Arcane Earth - Increment Clicker
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Devlog
Update 0.1.4 - Event Rework
May 30, 2025
by
TimberwolfGames
To combat a difficulty that you may face when needing older blocks, I have added a new upgrade along side with an event that will ensure you receive a just amount of soil, earth and clay. This will bo...
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25,000 Plays! Thank You All So Much!
May 25, 2025
by
TimberwolfGames
1
I never imagined Arcane Earth would grow this quickly! But here we are… over 25,000 plays in just a short time! It has been surreal watching people not only enjoy the game, but also share it, stream...
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Update 0.1.3 - AutoMine
May 23, 2025
by
TimberwolfGames
Small update today focused on minor bug fixes, a few game improvements, making moles meatier and giving you more information regarding almost every part of the game. Added AutoMine feature. This allow...
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Update 0.1.2 - QoL
May 20, 2025
by
TimberwolfGames
1
Just a small update here. Fixed some bugs and changed a few features to benefit you! Made golems less laggy; Event Aggregator now gives 10% instead of 5% increase per upgrade; Increased the amount of...
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A Thank You.
May 19, 2025
by
TimberwolfGames
1
Arcane Earth started as a small idea during some of my more difficult days. A way to keep my mind busy while managing health challenges. What I never expected was how far it would go, or how many peop...
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Update 0.1.1 - Quick Fixes
May 17, 2025
by
TimberwolfGames
1
Thanks for the feedback so far! Here is a quick fix list: Essence and Crystals info was not saving correctly, it is now; Remade a simple tutorial; Upgrades now show the maximum level they can reach. Y...
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Update 0.1.0 - Steps Forward
May 16, 2025
by
TimberwolfGames
1
I am proud to announce our first major release! A huge thank you to everyone who tested the older version an kept my motivation high to keep this going. Below are the update notes but the new version...
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Devblog - Crystals
May 14, 2025
by
TimberwolfGames
Crystals! mysterious, magical, and bursting with potential. Crystals are a new magical resource that can be found deep within the earth, similarly to essence veins. But unlike essence, crystals carry...
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Devblog - Random Events
May 08, 2025
by
TimberwolfGames
1
The next update introduces random events. A new system designed to make your digging journey more dynamic, magical, and occasionally chaotic. As you mine your way deeper into Arcane Earth, events will...
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Update 0.0.41 - Quick fix
April 24, 2025
by
TimberwolfGames
Implementing the saving system and changing how everything is stored broke a few things so I fixed them all! All that I could find that is… In other news, the pickaxe is being developed!...
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Update 0.0.4 - Saving
April 23, 2025
by
TimberwolfGames
**Today’s update is all about the ability to save your progress and with only slight issues, it should all be working fine… Please let me know if it’s not! ** In other news: Changed how infused...
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Update 0.0.3 - Golems
April 20, 2025
by
TimberwolfGames
**Golems have arrived at Arcane Earth and are your number one way to automatic digging! Golems can be conjured in the new Golem tab with a little essence. They will chose a random nearby block and get...
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Fresh Paint
April 17, 2025
by
TimberwolfGames
1
I just wanted to say a huge thank you to everyone who has been supportive of my slow progress with this project and understanding it is currently in development and will be for a good while. Thank you...
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Update 0.0.2
April 14, 2025
by
TimberwolfGames
Fresh paint and a new play style ahead: You can now hold left button down to dig blocks inplace of continuously clicking. Clicking will however deal more block damage in comparison; Changed the upgrad...
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Update 0.0.1
April 13, 2025
by
TimberwolfGames
1
Resolution and layout has changed; Removed the area that displays the block information; Added UI over the blocks when the mouse hovers; Created two sides of the playing field, upgrades and blocks; Ad...
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